freiberufler Unity Developer auf freelance.de

Unity Developer

offline
  • auf Anfrage
  • 13593 Berlin
  • Europa
  • ur  |  en
  • 30.09.2022

Kurzvorstellung

Full Stack Game developer with 6 years of experience, AR, VR, MR, Unity. The passion is game development and making quality content to achieve higher results.

My main focus is on the Unity engine and C# programming language.

Qualifikationen

  • C#4 J.
  • Game-Design
  • Unity3D4 J.
  • Virtual Reality

Projekt‐ & Berufserfahrung

Unity Product Developer - Remote
Kundenname anonymisiert, Berlin
4/2021 – offen (3 Jahre, 8 Monate)
IT & Entwicklung
Tätigkeitszeitraum

4/2021 – offen

Tätigkeitsbeschreibung

Build applications that assist knee, shoulder, and hip implants with the power of 3d/2d visualization using Unity. Limitations on the movement of respective body parts post-surgery are a big concern. A lot of blood flow causes blind spots in critical areas for a surgeon. These applications help pre-surgical planning and facilitate peri-surgical decisions to optimize post-surgical results.

Furthermore, research and development on up-to-date and futuristic technologies are done to find out better solutions for concerned tasks.

Major tools include:
-Unity
-Hololens 2
-Oculus Rift
-AprilTag
-VisionLib

Daily Tasks:
- Bugs Tracking/Fixing and tasks handling via Jira
- CI/CD via GitHub
- S.O.L.I.D Programming Principles
- Unity's ECS (Entity Component System)
- Documentation via Confluence

Eingesetzte Qualifikationen

C#, Unity3D

Masters' Thesis Internship
Kundenname anonymisiert, Hechingen
9/2020 – 2/2022 (1 Jahr, 6 Monate)
IT & Entwicklung
Tätigkeitszeitraum

9/2020 – 2/2022

Tätigkeitsbeschreibung

In most VR visualization solutions, CAD data is often imported using an exchange format (e.g. STP or FBX). It takes a lot of time while export from the CAD system(Solidworks) and import it into the visualization solution(Unity 3d VR Application). Thus, creating an interface between two systems and investigating different optimization methods, is desired.

First Release:

-Hyperlink entfernt-

Daily Tasks:
- TDD Approach (Test-driven development)
- Bugs Tracking/Fixing and CI/CD via Gitlab
- Unit testing
- Zenject (Dependency Injection Framework)
- S.O.L.I.D Programming Principles

Eingesetzte Qualifikationen

C#, Unity3D

Ausbildung

MSc. ICT Innovation
Technische Universität Berlin
2022
Berlin

Über mich

I specialize in the cross-platform development with engines like the Unity engine and Unreal. These frameworks enable rapid development of cross-platform iOS, Android, Desktop and web applications at a significantly lower cost than developing native applications separately.

My main focus is on the Unity engine and C# programming language.

Freelancing is not a side gig it's a full-time occupation for me.

Weitere Kenntnisse

SERVICES:

*Full-cycle mobile application engineering
--Cross-platform development for iOS and Android
--Consult with client on goals and strategy
--Design of interface and graphics (if required), with mockups
--Production of music (if required)
--VR Development
--AR Development
--Unreal Engine


Tools and Technologies
*C#
*Unity
*Java
*Git/Mercurial
*GameSparks integration (frontend/backend)
*Firebase
*C++

Persönliche Daten

Sprache
  • Englisch (Fließend)
  • Urdu (Muttersprache)
Reisebereitschaft
Europa
Arbeitserlaubnis
  • Europäische Union
Home-Office
bevorzugt
Profilaufrufe
378
Alter
30
Berufserfahrung
8 Jahre und 3 Monate (seit 08/2016)

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